
Spatial computing has hit its stride in recent years with the development of computer-generated reality like augmented reality and virtual reality. Even though the technology is gradually becoming smaller in size, spatial computing itself is expanding rapidly. It has already grown to the point that many believe more than a billion devices will be utilizing AR technology throughout the world within the next year.
Currently, almost 50% of consumers want AR included in their gaming experience while almost 30% want AR added to their shopping experience. Adopting spatial computing in significant areas of our life like work, play, education, and health means that we will be able to do things such as collaborating in documents fully remote and playing more games in the metaverse to enhancing interactive learning and having quick access to biometric data that helps us monitor our health on our own. There is a lot in store for spatial computing in the next few years.
At the moment, smartphones are becoming irrelevant for tasks that don’t involve making phone calls with the growing usage of near-to-eye displays, such as AR glasses. These glasses use waveguide technology to deliver virtual images to the eye from the display. The benefits include more than five times greater battery usage and up to 10 times better brightness. Technology is always advancing, and with spatial computing being included into many new technological developments, we can expect the ways we interact to continue changing.
